Playbooks for the wall.
SKILL is the studio's design methodology packed as Cursor Agent Skills — spec writing, bar research, critic briefs, feature loops — installed into any project and invoked by name. The same procedures the maidens run, in your editor.
“One job per plate. Gather, act, verify. If it isn't written down, it isn't a skill yet.” Ada
01 · The problem
Twelve apprentices left alone will each invent their own way to hold the hammer. Prompts pile up in a junk drawer nobody trusts.
→ · The answer
Write each procedure down as a thin plate — one job, gather → act → verify — and rack it where every maiden and every maker can reach it.
02 · What it does
Playbooks the whole wall runs the same way — install into Cursor, invoke by name.
One library, every repo
Install the studio's design playbooks into any Cursor project instead of forking one-off skills into each app.
Shaped for the tool you already use
Real Cursor Agent Skills: SKILL.md folders agents pick up by description. No new format to learn.
Ten playbooks on day one
Spec writing, bar research, critic briefs, feature loops, prompt shaping, method skills. The way Metal Games actually works, written down.
Invoke by name
Slash it, @ it, or run a Custom Mode. Or let the agent choose.
Progressive depth
A short plate up front, references stacked behind it. Agents load only what they need.
Author your own
A template and a rule: one job per skill, gather → act → verify.
Behind the gate
The hosted catalog opens with your GATE session. Same key as everything else.
03 · How it connects
Where SKILLforge sits on the wall.
Every tool draws heat and session through GATE and hangs on the Hall. These are its hand-offs.
04 · Tended by
Ada
Ada wrote down how we strike, so everyone strikes the same.
Ada is the guide's hand on the shoulder — the smith's apprentice who told the blind giant where to walk. She wrote the method down so nobody has to guess.
Her rule: If it isn't written down, it isn't a skill yet.
05 · Roadmap
Where SKILLforge goes from here.
- 01
The maidens run them too
Cora on the rail, Spark's graphs, Ember's bench: the same plates, so the whole wall strikes the same.
- 02
Skills on Cora's rail
- 03
Skills backing WIKI/ASSET consistency
- 04
A packaged, sellable skills pack (research lane)
- 05
Library status rollup
- 06
Retrospective
06 · Get started
Playbooks for the wall.
You get the shop's method in your editor. One Gate sign-in opens it and every other tool on the wall.