Power tools for makers: shape the idea, build it, ship it, and judge it, with every tool wired to the next. One key and one sign-in run the whole wall.
Forged in a game studio; built for anyone who ships.
01 · The circuit
Come through the gate, see the wall, then carry one idea all the way to a judged, playable slice.
02 · Through the gate
A single gf- key reaches every AI account you already pay for, through an OpenAI-compatible endpoint any app already speaks. A free lane rides along; cost-aware routing picks the cheaper provider that can actually serve the model.
Sign in once at the gate and the whole wall knows you. No twelve logins, no twelve billing pages.
Every tool visible in one place with a live lamp beside it: what's up, what's gated, what's still cooling. Not a link list — a map of how the tools connect.
03 · The Hall
A live lamp beside every tool: what's up, what's gated, what's still cooling. Signed-in dashboards and an admin registry behind Gate roles.
04 · How the wall works
Brief becomes board, board becomes data, data becomes art, art becomes a playable slice, slice becomes a jam entry, jam entry gets judged. Each tool's output is the next tool's input, by design.
Cora rides the rail on every HEPHforge surface — she sees the page you're on, keeps threads and memory across tools, and never grabs your controls.
The unit of work in HEPHforge is a slice you can click. Prompt it, play it, share the link.
Workflows wait at a gate for a yes. Judgments require a blind pick and a capture. Nothing auto-wins.
Every tool carries a stamp. Every campaign card shows its real stage. The judge refuses a won without evidence. This is the brand.
Metal Games ships jams and slices through this wall every week. The tools exist because the studio needed them.
Your vendor accounts, your Cursor, your repo, your Unity project. HEPHforge fits around what you already have instead of replacing it.
05 · Every tool
The forge's own order: shape the idea, build it, then ship and run it.
06 · Access
One Gate account opens every tool on the wall. The free lane works before you connect anything.