Prompt it. Play it. Share the slice.
ANVIL is the bench where a sentence becomes something running. Describe a vertical slice; it lands in the preview in seconds. Iterate, compare candidates side by side, then publish a link anyone can play. Sign in through GATE; models run on your key.
“Say it and I'll strike it. Two seconds from prompt to play — and I'll fight anyone who makes it slower.” Ember
01 · The problem
Most tools give you a document about the thing. A plan, a scaffold, a paragraph of what it would be like.
→ · The answer
The thing, small, running — in seconds. Then strike again and pick between the old one and the new one. When it's right, a link.
02 · What it does
Prompt it. Play it. Share the slice.
Prompt → playable in seconds
Describe a slice; it runs in the preview before you finish reading your own sentence.
Strike again, side by side
Iterate, then compare the candidate against the current build. Apply or discard. The craft loop, not a branch tree.
Expand and actually play
Fullscreen the preview for a real test; escape back to the bench.
Publish a link
One click, a read-only page with the slice running in it. Send it to anyone.
Through the gate
Sign in with your GATE session; models run on gf- keys. No second login, no vendor key of hers.
Bolt-shaped on purpose
The layout people already know, rebuilt clean-room for the forge.
03 · How it connects
Where ANVILforge sits on the wall.
Every tool draws heat and session through GATE and hangs on the Hall. These are its hand-offs.
- fromDATAforgesealed packsEntities arrive checked; the slice loads them.
- fromASSETforgefaces · meshes · clipsApproved art lands on the bench.
- fromLOOPforgeverdictThe ring comes back; strike again.
- toSLICEforgepublishThe struck slice leaves the bench as a link.
- toJAMforgepitchA finished slice becomes a Brief Light entry.
04 · Tended by
Ember
Ember keeps the hammer hot and the preview honest.
Ember is the fire that softens iron — the old Romans called the smith Mulciber for it. She heats an idea until it can take a shape, then strikes.
Her rule: Play it before you describe it.
05 · Roadmap
Where ANVILforge goes from here.
- 01
The gold path is sacred
A named speed bar from prompt to playable that no skin pass is allowed to break.
- 02
Feeds the wall
A struck slice goes to SLICE for hosting, to JAM as a pitch, to LOOP for judgment. Not an island prototype.
- 03
Code view
- 04
Version history
- 05
Database panel
- 06
Account chip — Bolt-parity chrome, in order
06 · Get started
Prompt it. Play it. Share the slice.
You get a link to something playable that didn't exist a minute ago. One Gate sign-in opens it and every other tool on the wall.